SOFTWARE ENGINEER / GAME DEVELOPER / DATA ANALYST
Final semester Software Engineering student with 8+ years of hands-on IT experience spanning system administration, data analysis, and software development. Deep technical expertise in game engines and 3D content creation.
01 / ABOUT
Software Engineering student in final semester with 8+ years of hands-on IT experience spanning system administration, data analysis, and software development.
Specialized in game engine architecture, 3D content creation, and interactive experiences for virtual platforms.
Proven track record leading technical teams in both private sector and political consulting environments. Bilingual (Spanish/English) with strong cross-cultural communication skills.
Location
Mexicali, Baja California, Mexico
30 min from US border | Valid US B1/B2 Visa
Languages
Availability
Open to remote, contract, and in-person
02 / EXPERTISE
03 / WORK
Aug 2024 — Present
CurrentGrupo Ravizza / Gruremex — Mexicali, Mexico
Jun 2023 — Jun 2024
Consultores IDEA (Political Consulting) — Mexico City
Mar 2020 — May 2022
Private Consulting — Mexicali, Mexico
Jan 2019 — Mar 2020
MinStock — Panama City, Panama
Dec 2015 — Dec 2018
Servicios Tecnicos Carranza — Mexicali, Mexico
04 / PROJECTS
Production systems, open-source tools, and personal projects
Full-stack enterprise platform for restaurant group with 10+ locations. Dashboard for sales and expenses analytics, employee management with facial recognition attendance, inventory control, recipe costing, customer surveys, and automated POS synchronization.
Corporate landing page for premium restaurant group established in 1987. Brand showcase for 3 restaurant concepts, company timeline, investor information, career portal, and reservation system.
Server emulator for Korean CBT3 client. Authentication, character creation, zone loading, combat with skills and buffs, party and guild systems, NPC dialogue, monster AI with roaming and chasing behaviors, and inventory management.
Open Source
Interactive documentation for VRChat developers. Browse 1,295 types with 56,766 members available in UdonSharp.
Browser-based cubemap to equirectangular converter. Supports up to 8K output resolution with client-side processing.
Blender addon for precision edge sliding. Slide loops by exact distance measurements instead of factors.
Collection of UdonSharp scripts for VRChat world development. Includes resize tools and survey prefabs.
Fork maintaining abandoned Blender addon. Alternative smoothing that avoids pinching and artifacts.
Fork updating abandoned vertex normal editing addon for modern Blender versions.
05 / SPECIALIZATION
Self-directed study and tool development for Gamebryo-based games
Studied Gamebryo/NetImmerse engine architecture and standard file formats (NIF, KF, KFM) used across multiple game titles
Developed Blender 5.0+ import tools for NIF format (open standard used by Gamebryo engine family)
Created localization tools to streamline translation corrections and improve multilingual content workflows
Currently developing compatibility solutions to address 32-bit client limitations on modern 64-bit operating systems
Active RO2 player since launch with comprehensive knowledge of game systems, community needs, and player experience.
06 / CREATIVE WORK
3D content creation, custom tools, and commission-based work for VRChat
Custom avatar modeling, rigging, and optimization for VRChat. Private commissions with full SDK integration.
Custom world creation with Udon scripting. Private commission work for clubs, hangouts, and interactive experiences.
Open-source tools and utilities for the VRChat creator community. Scripts, shaders, and workflow improvements.
View projects and tools on GitHub
Public repositories with documentation
07 / EDUCATION
2019 — Present
Final SemesterInstituto Tecnologico de Mexicali
Graduated Jul 2019
Preparatoria y Universidad 16 de Septiembre
08 / CONTACT
Open to remote collaboration, contract work, and in-person meetings. Available for software engineering roles, game development projects, and technical consulting.